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LoL: DN SOOPers vs HANJIN BRION (BO3) - LCK Round 3-4 Rise Group

Esports Vol. $4,099,858 81 traders

DN SOOPers100%
HANJIN BRION0%
$4,099,858 Vol. Esports

Outcomes

23
Chance
Game 1 Winner Resolved
100% ▲ 66
Game 2 Winner Resolved
0% ▼ 36
Match Winner Resolved
100% ▲ 70
O/U 2.5 Games Resolved
100% ▲ 57
Game Handicap: BRO (-1.5) vs DN SOOPers (+1.5) Resolved
0% ▼ 44
Both Teams Slay Baron Nashor Resolved
0% ▼ 28
Both Teams Slay a Dragon Resolved
100% ▲ 35
Both Teams Destroy Inhibitors Resolved
0% ▼ 27
Any Player Quadra Kill Resolved
0% ▼ 28
Any Player Penta Kill Resolved
0% ▼ 25
Odd/Even Total Kills Resolved
0% ▼ 50
Both Teams Slay Baron Nashor Resolved
0% ▼ 18
Both Teams Slay a Dragon Resolved
100% ▲ 35
Both Teams Destroy Inhibitors Resolved
0% ▼ 18
Any Player Quadra Kill Resolved
0% ▼ 28
Any Player Penta Kill Resolved
0% ▼ 24
Odd/Even Total Kills Resolved
0% ▼ 50
Both Teams Slay Baron Nashor Resolved
0% ▼ 41
Both Teams Slay a Dragon Resolved
100% ▲ 49
Both Teams Destroy Inhibitors Resolved
0% ▼ 41
Any Player Quadra Kill Resolved
0% ▼ 52
Any Player Penta Kill Resolved
0% ▼ 57
Odd/Even Total Kills Resolved
0% ▼ 50

Recent trades

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This market refers to the LoL match between DN SOOPers and HANJIN BRION in the LCK Round 3-4 Rise Group, initially scheduled for August 2 at 4:00AM ET. This market will resolve to "DN SOOPers" if DN SOOPers win the match against HANJIN BRION. This market will resolve to "HANJIN BRION" if HANJIN BRION win the match against DN SOOPers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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