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LoL: CTBC Flying Oyster vs Ground Zero Gaming (BO5) - LCP Group Stage

Esports Vol. $445,403 50 traders

CTBC Flying Oyster100%
Ground Zero Gaming0%
$445,403 Vol. Esports

Outcomes

43
Chance
Game 1 Winner
1% ▼ 56
Game 2 Winner
90% ▲ 43
Game 3 Winner
90% ▲ 43
Game 4 Winner
89% ▲ 44
Match Winner
90% ▲ 39
O/U 3.5 Games
90% ▲ 29
O/U 4.5 Games
3% ▼ 31
Game Handicap: CFO (-1.5) vs Ground Zero Gaming (+1.5)
88% ▲ 54
Game Handicap: CFO (-2.5) vs Ground Zero Gaming (+2.5)
1% ▼ 19
Both Teams Slay Baron Nashor
43% ▲ 20
Both Teams Slay a Dragon
48% ▼ 12
Both Teams Destroy Inhibitors
43% ▲ 20
Any Player Quadra Kill
43% ▲ 20
Any Player Penta Kill
43% ▲ 22
Odd/Even Total Kills
48% ▲ 3
Both Teams Slay Baron Nashor
41% ▲ 17
Both Teams Slay a Dragon
50% ▼ 10
Both Teams Destroy Inhibitors
41% ▲ 17
Any Player Quadra Kill
1% ▼ 28
Any Player Penta Kill
1% ▼ 26
Odd/Even Total Kills
41% ▼ 5
Both Teams Slay Baron Nashor
41% ▲ 17
Both Teams Slay a Dragon
50% ▼ 10
Both Teams Destroy Inhibitors
41% ▲ 18
Any Player Quadra Kill
1% ▼ 28
Any Player Penta Kill
1% ▼ 26
Odd/Even Total Kills
41% ▼ 5
Both Teams Slay Baron Nashor
45% ▼ 2
Both Teams Slay a Dragon
45% ▲ 6
Both Teams Destroy Inhibitors
45% ▼ 2
Any Player Quadra Kill
45% ▼ 3
Any Player Penta Kill
45%
Odd/Even Total Kills
45%
Both Teams Slay Baron Nashor
45% ▼ 2
Both Teams Slay a Dragon
45% ▲ 10
Both Teams Destroy Inhibitors
45% ▼ 2
Any Player Quadra Kill
45% ▼ 3
Any Player Penta Kill
45%
Odd/Even Total Kills
45%
First Blood in Game 4?
45% ▲ 1
First Blood in Game 1?
90% ▲ 48
First Blood in Game 3?
1% ▼ 50
First Blood in Game 2?
1% ▼ 48

Recent trades

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This market refers to the LoL Round 4 match between CTBC Flying Oyster and Ground Zero Gaming in the LCP Group Stage, initially scheduled for August 9 at 5:00AM ET. This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Ground Zero Gaming. This market will resolve to "Ground Zero Gaming" if Ground Zero Gaming win the match against CTBC Flying Oyster. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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