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LoL: LNG Esports vs Invictus Gaming (BO3) - LPL Group Nirvana

Esports Vol. $1,977,251 50 traders

LNG Esports0%
Invictus Gaming100%
$1,977,251 Vol. Esports

Outcomes

29
Chance
Game 1 Winner Resolved
0% ▼ 28
Game 2 Winner Resolved
0% ▼ 27
Match Winner Resolved
0% ▼ 19
O/U 2.5 Games Resolved
0% ▼ 38
Game Handicap: IG (-1.5) vs LNG Esports (+1.5) Resolved
100% ▲ 46
Both Teams Slay Baron Nashor Resolved
0% ▼ 18
Both Teams Slay a Dragon Resolved
100% ▲ 26
Both Teams Destroy Inhibitors Resolved
0% ▼ 17
Any Player Quadra Kill Resolved
100% ▲ 71
Any Player Penta Kill Resolved
0% ▼ 25
Odd/Even Total Kills Resolved
0% ▼ 50
Both Teams Slay Baron Nashor Resolved
0% ▼ 28
Both Teams Slay a Dragon Resolved
0% ▼ 64
Both Teams Destroy Inhibitors Resolved
0% ▼ 27
Any Player Quadra Kill
10% ▼ 19
Any Player Penta Kill
10% ▼ 16
Odd/Even Total Kills Resolved
0% ▼ 40
Both Teams Slay Baron Nashor Resolved
50% ▼ 1
Both Teams Slay a Dragon Resolved
50% ▲ 9
Both Teams Destroy Inhibitors Resolved
50%
Any Player Quadra Kill Resolved
50% ▼ 3
Any Player Penta Kill Resolved
50% ▼ 2
Odd/Even Total Kills Resolved
50%
First Blood in Game 2? Resolved
0% ▼ 50
First Blood in Game 1? Resolved
100% ▲ 50
Total Kills Over/Under 30.5 in Game 2? Resolved
0% ▼ 50
Total Kills Over/Under 30.5 in Game 1? Resolved
100% ▲ 50
Total Kills Over/Under 27.5 in Game 2? Resolved
100% ▲ 50
Total Kills Over/Under 27.5 in Game 1? Resolved
100% ▲ 50

Recent trades

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This market refers to the LoL match between LNG Esports and Invictus Gaming in the LPL Group Nirvana, initially scheduled for August 2 at 5:00AM ET. This market will resolve to "LNG Esports" if LNG Esports win the match against Invictus Gaming. This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against LNG Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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