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LoL: Shark Attack vs SU Esports (BO3) - TCL Play-Ins

Esports Vol. $305,544 50 traders

Shark Attack0%
SU Esports100%
$305,544 Vol. Esports

Outcomes

23
Chance
Game 1 Winner Resolved
1% ▼ 19
Game 2 Winner
1% ▼ 19
Match Winner
1% ▼ 11
O/U 2.5 Games
1% ▼ 30
Game Handicap: SU (-1.5) vs Shark Attack (+1.5)
90% ▲ 29
Both Teams Slay Baron Nashor Resolved
1% ▼ 40
Both Teams Slay a Dragon Resolved
1% ▼ 40
Both Teams Destroy Inhibitors Resolved
1% ▼ 40
Any Player Quadra Kill
45% ▲ 1
Any Player Penta Kill
45% ▲ 2
Odd/Even Total Kills Resolved
90% ▲ 40
Both Teams Slay Baron Nashor
9% ▼ 39
Both Teams Slay a Dragon
9% ▼ 40
Both Teams Destroy Inhibitors
9% ▼ 39
Any Player Quadra Kill
9% ▼ 39
Any Player Penta Kill
9% ▼ 38
Odd/Even Total Kills
9% ▼ 40
Both Teams Slay Baron Nashor
45% ▼ 1
Both Teams Slay a Dragon
45% ▲ 2
Both Teams Destroy Inhibitors
45% ▼ 1
Any Player Quadra Kill
45% ▼ 1
Any Player Penta Kill
45%
Odd/Even Total Kills
45%

Recent trades

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This market refers to the LoL Mid bracket round 2 match between Shark Attack and SU Esports in the TCL Play-Ins, initially scheduled for August 12 at 10:30AM ET. This market will resolve to "Shark Attack" if Shark Attack win the match against SU Esports. This market will resolve to "SU Esports" if SU Esports win the match against Shark Attack. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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